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Professional Status


About Me

Hi !

I'm a games programmer with more than 7 years of experience in the video game industry, using Unity, and Object-Oriented Programming in C++ and C#.

I've graduated as a Information System Project Manager, a Master degree, and have previously worked as Project Manager, Mathematics Teacher, Webmaster or Software Engineer.

I am located in Austin, TX and eligible to work in the US.

Christophe Largilliere

  • Game Programmer
  • Unity Programmer
  • Mobile Game Programmer
  • Software Engineer


Unity Game Programmer

Indeego Games
December 2009 to December 2012
Responsibilities completed
  • Development of games, serious games and software, using Unity 3D
  • C# and C++ objet-oriented programming
  • Fast game prototyping with Agile methods (Scrum)
  • Projet Management assistant : project planning, project steering meetings, customer needs
  • Web service providing (PHP/MySQL, webplayer Unity 3D)
  • Software architecture
Detailed Description
  • Research and development on projects :
    - 3D engine benchmark (Unity, XNA, Gamebryo)
    - Gameplay and tool programmation
    - Terrain generation tool integrated into Unity 3D
    - Real time fire propagation algorithm (including graph and quadtree data structures)
    - Pathfinding, AI, State Machine
    - 3D mathematics
    - Sky reconstruction (stars and celestal objects positions computation)
  • Touch screen and Microsoft Surface applications :
    - Expression Blend / C# programming
    - Unity3D integration
    - Web versions, streaming WWW
    - User experience
  • PC, iOS/iPhone/iPad and Android deployment
  • Multiplayer and Client/Server with Smartfox Server 2x
Company Description

Video games studio, offering a game co-creation plateform, and providing services under Unity, Microsoft Surface and iPhone platforms.

Company website